PART 3 - THE THIRD AXIS CHAPTER 14: AGI & THE SYNTHESIZER Can You Feel the AGI Now?

"Adrian de Wynter built and trained a simple perceptron inside Age of Empires II using goats to transmit bits along grass and bridge paths."

De Wynter implemented a small neural network within the 1999 strategy game and used goats as signal carriers, grass as zero and bridges as one. The demonstration supports the game-based counterexample in the chapter without implying he trained an entire LLM in the game.

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