PART 2 - FOUR HIDDEN CHIMNEYS CHAPTER 7: JUVENILE DELINQUENCY BASIC, LAN Parties, & Screwdrivers

"id Software’s September 1996 Quake Development CD supplied source data and utilities and explicitly supported modifying data in place or in an add-on directory."

Primary id Software documentation shows that Quake's development tooling was built to support deep modification of game data and code.

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